init main.py, add light class

Signed-off-by: Better nya <nya@nya.com>
This commit is contained in:
Better nya 2026-02-18 13:38:23 +11:00
parent b2aafde7d5
commit 503833918c

47
main.py Normal file
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import random
import pygame
import sys
pygame.init()
# Window Setup
WIDTH, HEIGHT = 1000, 700
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption("Traffic Simulation")
FPS = 60
clock = pygame.time.Clock()
# Colours
ROAD = (60, 60, 60)
CAR = (200, 40, 40)
GREEN = (0, 200, 0)
YELLOW= (255, 180, 0)
RED = (200, 0, 0)
WHITE = (255, 255, 255)
UI_BG = (30, 30, 30)
#Classes
#Traffic Light Class
class TrafficLight:
def __init__(self, x, y):
self.x = x
self.y = y
self.states = ["green", "yellow", "red"]
self.current = "green"
self.timer = 0
self.cycle_time = 120
def update(self):
self.timer += 1
if self.timer > self.cycle_time:
self.timer = 0
idx = self.states.index(self.current)
self.current = self.states[(idx +1) % 3]
def draw(self, surf):
colour = GREEN if self.current == "green" else YELLOW if self.current == "yellow" else RED
pygame.draw.circle(surf, colour, (self.x, self.y), 12)