hypr: add flameshot

This commit is contained in:
Nico 2025-05-03 16:15:58 +10:00
parent 46b0630305
commit 21fb07b3ae
2 changed files with 7 additions and 4 deletions

View file

@ -53,5 +53,6 @@
ulauncher ulauncher
playerctl playerctl
swaynotificationcenter swaynotificationcenter
flameshot
]; ];
} }

View file

@ -16,6 +16,7 @@ monitor=eDP-1,1920x1080@60,auto,1
$terminal = kitty $terminal = kitty
$browser = firefox $browser = firefox
$menu = ulauncher-toggle $menu = ulauncher-toggle
$screenshot = flameshot gui
################# #################
### AUTOSTART ### ### AUTOSTART ###
@ -177,6 +178,7 @@ $mainMod = SUPER # Sets "Windows" key as main modifier
bind = $mainMod, Q, exec, $terminal bind = $mainMod, Q, exec, $terminal
bind = $mainMod, B, exec, $browser bind = $mainMod, B, exec, $browser
bind = $mainMod, D, exec, $menu bind = $mainMod, D, exec, $menu
bind = $mainMod, S, exec, $screenshot
bind = $mainMod, SPACE, togglefloating, bind = $mainMod, SPACE, togglefloating,
bind = $mainMod, W, killactive, bind = $mainMod, W, killactive,
@ -225,10 +227,6 @@ bind = $mainMod SHIFT, 8, movetoworkspace, 8
bind = $mainMod SHIFT, 9, movetoworkspace, 9 bind = $mainMod SHIFT, 9, movetoworkspace, 9
bind = $mainMod SHIFT, 0, movetoworkspace, 10 bind = $mainMod SHIFT, 0, movetoworkspace, 10
# Example special workspace (scratchpad)
bind = $mainMod, S, togglespecialworkspace, magic
bind = $mainMod SHIFT, S, movetoworkspace, special:magic
# Scroll through existing workspaces with mainMod + scroll # Scroll through existing workspaces with mainMod + scroll
bind = $mainMod, mouse_down, workspace, e+1 bind = $mainMod, mouse_down, workspace, e+1
bind = $mainMod, mouse_up, workspace, e-1 bind = $mainMod, mouse_up, workspace, e-1
@ -255,4 +253,8 @@ windowrulev2 = noblur,initialClass:ulauncher
windowrulev2 = noshadow,initialClass:ulauncher windowrulev2 = noshadow,initialClass:ulauncher
windowrulev2 = float,initialTitle:(^KeePassXC - Browser Access Request$) windowrulev2 = float,initialTitle:(^KeePassXC - Browser Access Request$)
windowrulev2 = noanim,initialTitle:(^flameshot$)
windowrulev2 = float,initialTitle:(^flameshot$)
windowrulev2 = suppressevent maximize, class:.* # You'll probably like this. windowrulev2 = suppressevent maximize, class:.* # You'll probably like this.